
| There are 2 types of Swiss Tourneys, Regular and True. In a Swiss Tournament, players play all rounds, regardless of their match results, but may withdraw from the tournament after any round if they no longer wish to compete. When you are setting a true swiss you must check the yes box in the tourney set up for a true swiss. | |
| Creating a Swiss Tourney | |
| Select Swiss System instead of Single or Double Elim when creating your Tourney. Choose your date and time and continue on to the Tournament Setup Center. |
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| Make sure you choose the correct type of Swiss tourney that you want. Regular Swiss is the default setting. |
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| If you are doing TRUE Swiss you need the number of rounds that you wish to play. If doing a Regular Swiss, you need to enter the maximun number of rounds that you are willing to play. |
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| After you announce your Tourney and get your players to jump you close out your tourney as you'd regularly would do. | |
| Running a Swiss Tourney | |
| After you close out and begin your tourney, you'll see "Adjust Round One Results" instead of the normal Round 1, Round 2, etc links. When you click that link you'll be taken to the next page that shows you the pairings already selected for Round 1. |
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| When you click that link you'll be taken to the next page that shows you the pairings already selected for Round 1. IMPORTANT: Round 1 is the only round that you cannot change the pairings. All other rounds allow you to do this so that everyone has the chance to play one another. |
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| After all matches in Round one have been reported you'll go to Tourney Administration Page and be given several options. Here is where a you can withdraw a Player that wants to quit (or he can do this himself on the Main Tourney page), go back and make adjustments for Round 1 (Adjust Round 1 Results), or Advance Tournament to Round 2. Use caution here because once the next round has been generated, no match results for round 1 can be changed. |
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| When you select the Advance Tournament to Round 2 (3, 4, etc) link you are taken to the suggested pairings for that Round. The players that show up in blue may need to be switched with others that they have not played. Also keep in mind that if you have an uneven number of players checked in for your tourney one player will receive a bye each round that has an uneven number of players. No player should receive a 2nd bye before all players have gotten a bye at least once. DO NOT play favorites with this! Every player deserves a fair chance of winning. | |
| Any of the pairings highlighted with a blue background
must be swapped. Those swaps should be made using the rules in the following order: |
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(in order of importance)
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(in order of importance)
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| It is very rare that the top two teams (players) are swapped. Undefeated
players need to play other undefeated players so that the tournament eventually comes
to an end in a regular swiss. If you must swap a top team, you must swap it with a
team with the same number of points. The lowest number of points/lowest skill rating will get the bye. Players should only receive one bye. Therefore, if a player is about to receive his/her second bye, this player should be swapped. The next player in line to receive the bye should be the player with the lowest number of points and the lowest rating (in that order). Pairings should NEVER be decided by players asking to play certain other players or by players asking for a "bye". Manipulating the pairings and not following the above rules is ground for removal of your Swiss System approval. The above rules should be adhered to very strongly, whereas the next rule is slightly more optional. Whenever a player is forced to play another person who has a different number of points than them, that player is said to have been "floated." For example, assume player A has 1 point, and player B has 0 points. If they play each other, then it is said that player A was floated downward and player B was floated upwards. This should be taken into consideration whenever possible. A player floating upwards has had more difficult pairings, and therefore should not be floated upwards again if at all possible, and the player being floated downwards is considered to have had an easier pairing, and should not be floated downward again if at all possible. Once you determine who will be swapped, choose each of their names in the pull-down lists and click "swap players". Review the Possible Pairings again. Repeat this step, with the swapping rules in mind, until you have no BLUE, then scroll to the bottom of the page and click Accept Current Pairings. When you swap the higher points get the invite and if they have the same points than the lower seed gets the invite |
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| With that in mind, let us consider the following scenario.... | |
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| To swap properly and 'get rid of the blue', this is an example of how it can be achieved... First: Swap Denmark and China so that you have the two people playing that each have two wins. Signified by -> (2) (2) USA vs Denmark (2) Then check the seedings of USA and Denmark |
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| The one with the better seed gets to invite, (remains on the left side), because they are both 2-0. In this case.. USA will remain on the left. | |
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| Then swap France with Mexico Check the seedings to confirm China and Canada stay on the left |
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| Now you can accept the pairings and continue on with your tournement. | |